top of page

The Storyboards and Scripts of the “Mansion” level for Fear Effect Inferno PlayStation 2

Ancre 2

This article, accessible via [Fear Effect Inferno Playstation 2 and its prototypes: the art of video game storytelling], aims to reveal the hidden treasures of Fear Effect Inferno, guiding you through the complexity of its narrative, the richness of its characters and the nuances of its prototype. We now venture into the labyrinthine “Mansion” level, a space where interactive storytelling intertwines with the excitement of adventure and exhilarating narrative twists.

Each cutscene has its own unique Kronos Entertainment code. The first letter coincides with the level of Fear Effect Inferno, in this case “A” for “Mansion”. The numbers represent the cinematics. Finally, the last letter “N” stands for “Narrative”. The Scripts and extracts making up the Storyboards are numbered in the same way, to link them to the corresponding cutscenes.

On this page, you can view the Scripts and all the Storyboards of the “Mansion” level in the order in which they appear in the game.

Compilation of cutscenes of the Mansion level for Fear Effect Inferno

Clicking on the blue cutscene link, where available, will open the Youtube video on the right at the start of the cinematic (Timecode).

Enjoy your reading!

1)

 

ext: night

Storyboard done correctly

Cut to:

guards walking around.  Pan in on one guard in particular (this guard has a different texture than the other ones to show it will be the playable guard).  This plays directly into FMV#1.

A000N

1)

 

int. security room – night

A guard enters from an interior door.  The Militia Captain stands over a machine, using a key card to extract the day’s security codes.

Guard

(In Chinese)

Reporting for duty, sir!

The Militia Captain turns to face the Guard.

Militia captain

Better head down to the weapons locker and load up.  We got a tip that something might be up tonight.  I want this place secure.

Guard

Yes sir.

Militia captain

You been trained in the new Holo-Code Entry System?

Guard

Yessir! Activate the system, then enter today’s code.

Militia

9520. And remember, the code entry method is different every time, so don’t screw up.

Guard

Yes sir!

Militia Captain

Check the security camera in the kitchen after you load up.  We’re getting signal interference.

(beat)

While you’re there, check up on that new cook.  See if he’s going to have dinner ready on time for once.  Mr. Minkz isn’t going to be in a good mood.

2)

 

Guard

Yes sir.

Militia captain

Keep your eyes open.

(beat)

If somebody’s gonna try something, I want us ready.   Dismissed.

The guard walks back out of the room.

End in camera A035L

A001N

Cutscene A002N (2 extracts making up the Storyboard)

1)

 

int. security room - night

The guard enters the security room in the Mansion.  The Militia officer is inside:

Guard

Uh...sir, I...

Militia captain

What the hell are you doing back here?  You’ve got your orders.  You forget the code already?  9520!  Write it down!

Walks out of the room. End in camera A035L

A002N

Cutscene A045N (1 extract making up the Storyboard)

1)

 

Animate as canned event

Guard at library Holo-code door.

Guard

No time for book reading

A045N

1)

 

int. kitchen - night

Introduce Deke in the kitchen.  He is mumbling under his breath. In his hand, his meat clever is coming down.  Deke is chopping something gruesome.  The guard enters the kitchen door.  

Deke

What d’you want?

Guard

Camera’s out again.

Deke

Howzzat my problem?

Guard

I’m supposed to check on it.

Deke

Listen ya dag, you do yer tinkerin’ on yer own time.

Now get outta here!

The guard turns toward the door sullenly.

Guard

I gotta get my guns now, but when I get back, I’m gonna check that camera whether you like it or not.

He slips back out the kitchen door.

A003N

1)

 

int. kitchen - night

Guard walks in

Deke

What’s yer problem, ya tosser?  Still lonely?

Guard

I still have to check on that camera.

Deke

Come back an’ do it on yer own time or yer gonna be parta the goddamn menu.

Deke raises his cleaver as if to throw it.

The guard pulls back out the kitchen door.

A004N

1)

 

int. weapons locker - night

The weapons locker door opens.

The guard walks through into the weapons room. The door shuts behind him

A007N

1)

 

int. weapons locker - night

The locker slides open and the guard extracts a pair of uzis from the weapon racks.

He checks them, ensuring that they’re loaded, then closes the locker.

cut to:

int. cockpit – night

Glas and Hana sit side by side in an aircraft cockpit.

Glas glances meaningfully at Hana.

She glances back.

He pushes the throttle.

cut to gameplay.

A008N

Cutscene A009N (2 extracts making up the Storyboard)

1)

Guard looks down to his gun and says to himself,

Guard

Don’t need these here.

He puts the gun back.

A009N

1)

int. kitchen – night

The guard pushes back in the door, a little emboldened by the heat he’s now packing, and having no intention of getting intimidated out the door a third time by this guy.

Deke

Can’t get enougha me, huh?

Guard

I’m checkin’ that camera now

The guard tries to ignore him, and starts to climb onto the counter to check the camera.

Deke watches this guy.  He doesn’t want to have to kill this guy right now, but he sure as hell can’t let that camera get turned back on.

Deke (cont.)

(coldly)

I know I getcha all wet an’ wobbly, but I ain’t sure I’m crazy ‘bout the idea a you peepin’ me an’ tossin’ it all day long.

The guard starts to remove the cover from the camera.

Guard

(in Chinese)

Fuck off, slob.

The cover falls to the counter.

Deke

Yeah.  Fing fong bing bong to you too.

The guard reaches to catch it just as a knife goes flying by him and sticks in the wall.

The guard looks back to see Deke readying two more knives; one in each hand.

In a flash, Deke hurls the knives at the guard, who barely manages to dive off the counter in time to avoid them.

2)

The guard lands and rolls, and as he hits his feet, pulls twin Uzis and strafes at Deke.

Deke dives behind the counter just as the bullets smack into the walls behind him.

And he’s gone.

A beat.

The guard steps forward cautiously, to investigate.

 

Cut back to gameplay

A011N

1)

int. kitchen - night

Deke leaps out of the pantry and attacks.

cut to gameplay

A067N

1)

int. kitchen - night

Deke grabs the guard by the scruff of his shirt and begins to drag him.

cut to:

Deke throws him onto the butcher block.

Deke then takes the Butcher knife and hacks off the guard’s hand.

The Guard screams in agony.

Deke

(conversationally)

So.  What’s the code o’ the day?

Guard

(in Chinese)

You …sick …bastard…

Deke

Now I didn’t ask ya fer a date.  I asked fer the damn code.

Guard

(In severe pain)

…9… 520

Just as Deke is raising the knife to finish him off, a shot rings out, blowing the knife out of Deke’s hand.

He spins to face his assailant – three more guards have appeared on a dining platform above, and witnessed the preceding events in horror.

 

THE GUARDS ON THE PLATFORM, leaping down to the tops of the cabinets and down to the floor to enter the fight.

A012N

1)

int. kitchen - night

Deke stands amid the chaos and carnage, and taps his communicator to alert Hana.

He holds up the severed hand and considers it.

Deke

Got mesself yer bloody key, Hana.

(inspects the forearm)

An’ I do mean bloody.

Hana (O.C.)

Great – and the code?

Deke

Today’s magic number is…

(reads)

9520.

He scans the hand with his portable print scanner.

cut to:

i/e. plane cockpit - night

The scan resolves on Hana’s print scanner.

Hana

Got it. And no one knows you’re there, right?

She now places her own hand over the print scanner, and it writes the guard’s print to her own.

cut to

int. kitchen – night

Deke peers around at the colossal devastation he’s wrought.  A stray bottle falls off a half-destroyed rack across the room and smashes on the floor, only adding to the mess.

Deke

Don’t wet yerself, doll face. I been discreet.

2)

Cut to:

ext. Balcony, harem Room - night

Rain stands on a balcony over looking the ocean

Hana (o.c.)

You’re on, Rain.

Rain

(to communicator)

Can’t believe you’ve got me in this ridiculous getup.

Hana (o.c.)

Oh, stop complaining – you can take it off when you get home.  …I’ll help.

Rain

On my way. Five minutes and I’ll be in the security room.

Rain rolls her eyes,  then she slides  open the sliding glass door and slips through.

cut to:

int. harem room - night

The room beyond is filled with impossibly beautiful women, wearing the same barely present harem outfit Rain has on.

Two of the women are engaged in what seems to be the early stages of a hot and heavy makeout session.  One of them spots her, and in a second, they’re both looking.

Rain has no choice but to acknowledge them.

Rain

Oh, sorry! I didn’t mean to interrupt.

Girl #1

Do you see us complaining?

A013N

3)

Girl #2

We’re just warming up for the boss.

Rain

He’s already here?

Girl #2

Not yet. We still have plenty of time for some fun...

Each of them places a hand on Rain’s shoulder, inviting her in.

Rain

Tempting, but I’m on my way to see a friend.

Rain disengages carefully.

Girl #1

Ooh - got one on the side, huh?  Better hope the boss doesn’t find out.

She turns back to Girl #2 and kisses her sensually.  Pointedly.

Rain slips out of sight of the pair and surreptitiously tries the door.  Locked.

Rain

Dammit.

She turns to face the room again.

cut to gameplay.

1)

int. kennel - night

Rain rounds the corner and stops short – the Militia Captain is there.  He strides toward her with an air of disgust.

Captain

Hey, what’ve I told you girls about being in the kennels?  These dogs are dangerous!

Rain manages her best attempt at a seductive come-on, with little success.

Rain

(in what she hopes is her best seductive voice)

Why don’t you show me what you do to naughty dogs that don’t behave...

The captain tosses a ‘what the fuck is this’ look her way, then stalks toward her.

Captain

God dammit, are you gonna get the hell outta here on your own two feet or am I gonna hafta throw you out on your ass?

This isn’t going at all as she’d hoped.

 

As the Captain reaches her, fully intending to eject her bodily from the room, she decides to cut her losses and stuns him with a quick kick to the face.

He sprawls backward with a thud, then after a moment, starts to struggle once again to his feet.

A014N

1)

int. kennel – night

Rain reaches for the kennel door and quickly taps her communicator.

Rain

(into communicator)

Got the key.

Hana (o.c.)

Yeah.  I heard.  …naughty dog?

Rain shrugs.

Rain

It was all I could think of.

 She opens the door and exits.

Behind her, one of the dogs in the kennel’s shadows suddenly morphs into human form and stands upright before fading away.

A015N

1)

ext. security hall – night

Rain steels herself, then uses the security key to unlock the door.

Rain

(to herself)

Here we go again…

She steps in.

cut to:

int. security room - night

The room inside is heavily soundproofed and festooned with monitors.

All the guards, however, are huddled around one of them, watching the harem girls in the hot tub.

 

The guard turns around

Guard #2

Hey! How’d you get in here?

Rain

Didn’t you get our invitation?

(re: blank stares)

Do I have to spell it out for you?

(seductively)

Or are you always satisfied just watching?

The guards look at each other for A BEAT of realization. They rush for the door.

Guard #1

Wait! Minkz will have our nuts in a jar if we all leave. Someone’s gotta stay here!

The guards look to each other. None volunteer. Finally they all look at Guard #3.

2)

Guard #2

You know the drill. Low man on the totem.

The other guards exit.

Guard #3

(plopping back down in chair)

Dammit.

(notices Rain)

Hey, sweetheart. You could stay behind and keep the totem company...

Rain

Nothing would make me happier.

Rain begins to draw her crossbow behind her back as she approaches.

The guard, however, sees this reflected in the monitor and reacts.

He dives out of the chair, drawing and quickly unloads a couple rounds at Rain as she rolls out of the way behind the machine.

The Chinese monitor wall is sprayed with bullets in the process.

Rain takes a shot at the guard with a crossbow bolt but misses.

He dives behind the machine and takes up a firing position.

A016N

1)

int. security room – night

Rain taps her communicator.

Rain

Hana….I need a crash course in Chinese numbers.

Rain

I think I remember some of it…

(thinks)

One, two and three are just lines. Seven looks like...a lower case “t,” but the four...

Hana (O.S.)

…Looks like a box. The five looks like an inverted number four between two lines. Six…

Rain

Has two legs!  That’s right. The eight looks like a volcano and the nine...is a bitch.

Hana (O.S.)

Yeah. It also looks like an inverted four with a curved leg.

Rain smiles.

Rain

Curves and legs? That’s easy to remember.

(beat)

I’ll just think of you.

A017N

1)

EDITS BELOW:

int. security room - night

Rain enters the correct sequence.

cut to:

 

ext. mansion - night

Security sensors all around the perimeter of the mansion power down.

cut to:

int. security room - night

Rain speaks into her communicator.

Rain

Deke!  Sensors are down.  Kill the helipad lift mechanism. We don’t have much time.

Deke (o.c.)

Don’t bundle yer panties, doll. Yer damn hellypad won’t be any kinda worry by the time our pals get there.

Rain

It better be. That’s gonna be the only way to make sure Minkz sticks around once the fun starts.

cut to:

SPLICE THIS BLOCK AT THE END OF THE NARRATIVE: GAMEPLAY STARTS WITH DEKE

int. kitchen – night

Deke plays with his knife, flipping it in his hand, bored.

Deke

Yeah, yeah. An after I’m done with the lift, it’s off t’the weapons vault fer a few more boom-sticks. We been over this a hunnert times!

2)

Rain (o.c.)

And we’ll go over it a hundred more until I’m sure you’ve got it right.

Deke

Yer borin’ me, doll. Deke out.

Deke glances at his watch

Deke

(to himself)

Plenty of time for a little withdrawal first…

Cut to:

int. cockpit - night

Glas flips a switch.

Glas

Autopilot’s set. Let’s go.

He touches Hana’s arm.

Glas

Hana, listen -

Hana

Glas. We’ve got work to do.

Hana stands and makes her way back to the cargo hold.

cut to:

int. plane cargo hold - night

Glas stands and follows her.

Glas

These guys we’re after – these aren’t just street thugs.

A018N

3)

Hana

(preparing her gear)

I know that.

Glas

I just wanted to say – be careful, you know?

He starts preparing his own gear.

She comes up behind him, almost as if to embrace him, but instead, she snaps together his harness.

Hana

We’ve all got to be careful.

He turns to face her.  She keys her communicator.

Hana

(into communicator)

Ok, got it, Rain. We’re on.

cut to:

int. security room – night

Rain’s watching the monitors.

Rain

Good.  I was starting to miss you.

Hana (O.C.)

Guess I’ll have to make it up to you later.

The harem girls in the hot tub monitor are saying something dismissive to a guard standing over them, who looks a little befuddled.

Rain

There’s a hot tub here with your name on it…

Hana (O.C.)

Mmmm, sounds nice, but maybe we’d better find someplace more private.

4)

Glas (O.C.)

(into com-link)

Won’t you two make a nice little bikini stew.

Rain

If I didn’t know better, I’d say you were jealous!

cut to:

int. plane cargo hold – night

Glas and Hana are fully geared up and ready for the jump.

Glas

(into com-link)

I’d be more jealous of Deke’s inflate-a-mate.

Deke (O.C.)

Hey!  Leave me girlfriend outta this!

Hana

(into com-link)

All right – we all know our jobs.  Let’s go.

Glas stops Hana.

Glas

(to Hana)

Let’s make the hit and get the hell out of here.

Hana

Don’t be so tense, Glas. It’s bad for the heart.

She jumps from the plane, high above the mansion, and he follows.  A moment later, the parachutes open.

1)

int. lower elevator lounge - night

Deke says to himself at the Aquarium Lounge-door entrance:

Deke

(sotto)

Weapons first, then off t’the vault for a little withdrawal.

A019N

1)

int. weapons locker - night

The weapon doors slide open and the red-glowing light shifts to green.  Deke takes the 2 shot pistols that were behind the glass panels.  

 

Deke

(excited)

Who says there ain’t no Santy Claus!

After Deke takes the stuff, he puts the hand back up on the handprint and the two glass panels slide back into place (the glow goes from green to red again).

Deke

Now it’s time to pay the fish a little visit.

A020N

Cutscene A048N (1 extract making up the Storyboard)

1)

int. lower elevator - night

Deke enters the Aquarium lounge from lower elevator area.

A048N

1)

int. aquarium lounge - night

The aquarium glass alters form and changes into an outline of a hand-print.  The entire room starts to open up.

Deke walks through the new passage and to a door.  As he gets to the door, it slides open in front of him quickly and he then walks into the Vault Room.

cut to:

int. vault - night

The door shuts behind him.  Deke is surprised by two Militia guards!

CUT TO GAMEPLAY:

A021N

1)

int. vault - night

Just as Deke is finishing off the second guard, Rain calls in on the radio.

rain (o.c.)

Deke? What’s your status?

Deke

(to himself)

Bugger.

(then, to Rain)

Uh...helipad lift is a...go.

cut to:

int. security room – night

Rain relays this information.

Rain (o.c.)

The signal is green. Repeat. Green!

cut to:

ext. driveway – night

Glas and Hana get the signal, and split up.  Hana moves down the driveway toward the garage.  Glas heads the other way.

cut to:

ext. driveway – same

Glas slips into an open manhole and slides the cover shut over him.

A068N

1)

int. aquarium - night

Deke examines a strange looking beer tap, and pulls it.

Across the aquarium, a control panel emerges from one of the support struts.

A few various guards and harem girls are around here, and they see this and turn to face Deke, suddenly hostile.

cut to gameplay.

A066N

Cutscene A022N (1 extract making up the Storyboard)

1)

int. garage - night

Hana slips into the garage.

A022N

Cutscene A055N (2 extracts making up the Storyboard)

1)

int. garage - night

Hana begins to pry off the vent cover (doesn’t get it off), when the door on the other side of the room bursts open and Guards pour in from the small area.

Cut to:

Hana, as she cartwheels behind boxes as the guards shoot at her.

Go to Gameplay:

A055N

1)

int. garage - night

Hana begins to pry off the vent cover, but can’t get it open with her bare hands.

Go to Gameplay:

A069N

1)

int. garage - night

Hana pries the cover off the large metal vent, climbs in, and slides down into blackness.

cut to:

ext. helipad - night

A vent grating opens, and Hana drops noiselessly to the helipad surface.

She crosses the platform fast and low, and takes cover at its edge.

cut to:

int. utility corridors – night